Monday, August 26, 2013

Tree of Life (Yggdrasil) Pendant Necklace



Inspired by the Viking’s Yggdrasil (the world tree) as well as other cultural references to this beautiful concept that everything is interconnected, this intricate, yet delicate necklace is handcrafted using stainless steel wires, a bright aluminum ring, fine silver cable chain, Swarovski Elements crystal beads, and a beautiful gunmetal-plated pewter ring decorated with fine S-cuts, completing this pendant with a powerful, yet soft feminine look. This Tree of Life has a Celtic braid woven trunk ornamented with Swarovski crystals in white, blue, turquoise, and pink. The Tree of Life shows strength and compassion, peace and wisdom; life and its beauty, perfect for all occasions.
                                                                     
Necklace Length: 16-18 inches
Pendant Size: 32 x 32mm       
-nickel & lead free

Facebook: Midgard Jewels 



Chain-linked Scalemaille Flower Bracelet



This handmade chain link bracelet is handcrafted with different sizes of bright aluminum rings weaved together forming a bracelet with a scalemaille flower embellishment as the centerpiece. The scalemaille flower is created with small, anodized aluminum scales woven together with bright aluminum rings. This simple bracelet can easily add a little touch of nature and blend in with your everyday accessories.
                                  
Currently carrying: Silver aluminum, purple aluminum
Measurement: 6-7 inches
Pendant Size: 2 x 2 inches
-nickel & lead free
                           
-Silver anodized aluminum flower
-Purple anodized aluminum flower

*Note: In person, the silver anodized pendant looks more like a silver color than the gold tint that you see in the photo. Depending on lighting, the flower could look from silver to a hint of light gold as you see in the photo.

Check it out here: Chain-Linked Scalemaille Flower Bracelet

Shop: Midgard Jewels
Facebook: www.Facebook.com/MidgardJewels




This is the usual color you will see the flower in:

Friday, August 16, 2013

Elfweave Chainmaille Bracelet

The weekend is here!!! :) So today I wanted to share with you guys this simple and pretty bracelet! It's weaved in a chainmaille fashion using small bright aluminum rings, and closed with a lobster clasp. It's super lightweight and super cute for guys and gals! It's call the "Elfweave" and I'm sure many of my chainmaille friends know this already :) It's perfect for all sorts of occasion and great with everyday accessories! :)

The bracelet measures about 6.5-7.25  in length, also customizable!
-nickel & lead free

Check them out at my shop: www.MidgardJewels.etsy.com 

Direct link: Elfweave Chainmaille Bracelet

Oh! I also have a Facebook page! It would be very much appreciated if y'all could give the page a like and share it with your friends and family!!! <3 www.facebook.com/MidgardJewels

Have a wonderful weekend you guys!


Thursday, August 15, 2013

Viking Knit Necklace with Scalemaille Flower and Chain Link

So.. I am going to take back what I said yesterday about posting weekly. Well, at least for these few days anyway. Thought I should post some of the other stuff that is also already on Etsy here to share with all you beautiful people :)

If you like Elven-esque jewelry, this piece is for you! :) This necklace piece is inspired by the Vikings and Celtic jewelry designs. The base of this necklace is weaved with stainless steel wire into a single weave Viking Knit connected with bright aluminum chains to the simple, yet elegant aluminum scalemaille flower designed pendant. The Viking Knit is weaved with one single wire, therefore without any connecting pieces in between. The necklace is closed with a lobster clasp to make it easy to put on. It is perfect if you are looking for something different and eye catching without it standing out too much. You will not find this anywhere else but here :)



Necklace Length: 23 inches
Pendant Size: 2 x 2 inches approximately
-nickel & lead free
                   
*Note: In person, the flower pendant looks more like a silver color than the gold tint that you see in the photograph. Depending on the lighting, the flower could look from silver to light gold as you see in the photo.
 
So come check it out at my shop here: www.MidgardJewels.etsy.com

or Direct Link: Viking Knit Necklace with Scalemaille Flower and Chain Link




Wednesday, August 14, 2013

Celtic Braid Wire Wrapped Weave Bracelet Cuff

I will try to post weekly and not too much to clog up your feeds :3 

This week we have:


Celtic Braid Wire Wrapped Weave Bracelet Cuff


Inspired by the Celtic weave, this braided wire bracelet cuff is simple, yet elegant. It is light-weight and can easily adjust to the size of your wrist. It is made with a variety of rose gold wires, stainless steel wires, and brown copper wires (depending on choice).



Measurements at about 6.5 inches in length. Custom size available upon request.

Color availability:

-Gold exterior with an alternating stainless steel and gold braid in middle (Gold-Stainless Steel)
-Gold exterior with brown copper braid in the middle (Gold-Brown)
-Stainless steel exterior and braid in the middle (Stainless Steel)

                   
-nickel & lead free
 

Check it out at: www.MidgardJewels.etsy.com

Direct link: Celtic Braid Wire Wrapped Bracelet Cuff




 I haven't posted on here for so long x___x ...but um.. I think I'm going to turn this into a promotional blog for my Etsy shop. :/ But maybe I can somehow incorporate some video game jewelry and stuff into my shop in the near future! :D

Sunday, November 4, 2012

No Hope Left ☣‎

Resident Evil 6

Soooo...it has been a month since the game was released and I have only finished the first of the three/four segments of the game since I have been busy with school. :( But! I will give each segment a review once I have gone through them. I started chronologically down the list so this will be the review for the Leon Kennedy and Helena Harper campaign.

Before the game was released and sent to my door...all those reviews gave it a TERRIBLE score. I was a bit worried seeing that, especially since the other Resident Evil game that was released earlier in the year by Slant Six was... just unbearable. On the upside, I was happy to see Leon Kennedy again. So was this game after all "no hope left" as their slogan suggests?



Even though I am a HUGE fan of the Resident Evil series, this game is not without problems. There are many pros and cons, which so far seems fair to me. This game is very linear as most of the other Resident Evil games were since the beginning so I could understand the very blocked off areas of the game, however, at this day and age shouldn't we be allowed to explore a little more? When there are cinematic moments, it tends to prompt button sequences that kind of throws off the point of the cinematic cut-scenes, which is a very minor complain.

The traditional knife is kind of unnecessary in this game and if you play as Helena, you don't even get one! Better ration your ammunition because even though this game gives you more ammo than the previous games before part 5, it is still very limiting in ammo supplies, especially when you do not have a knife! As we were allowed only to curb stomp zombies when we have staggered them in part 5, in part 6 you are allowed to stomp and kick enemies at your will, which at first made the game feel way too easy, but they balanced it out by putting a limit on stamina. However, when you curb stomp zombies in part 6, you don't get that solid feel of the stomp as you did in part 5. In fact, most of the time you cannot tell if you have successfully killed off the zombie because the controller does not vibrate as it did in part 5. Some of the zombies tend to be annoying in the sense that their reach is unbelievable and the fact that you are forced to be attacked by some of the zombies seem a bit unfair. When you see a corpse lying on the floor, you tend to shoot them and usually they do dissipate, but in this game, you are forced to walk by them to retrieve an item and when you return that way, they will become animated and will attack/immobilize you even if you are afar sometimes. It kind of gets annoying after a while since this game gives random button prompts to kick enemies off unlike part 5 where it's always the left stick as other games tend to do.

The idea of having to pick up skill points seem a bit pointless to me. You shouldn't have to pick up skill points. The hub is a different idea and it works once you get used to it. The hotkeys made it a lot easier to reach items you want, but having to scroll through the guns when you're low on ammo and trying to figure out which gun has any bullets left kind of sucks. The health system is improved as you get more control of how much to use than before. Finally in 2012 can we strife and take cover in Resident Evil!

The evaluation at the end of the chapter is as cruel as any of the other Resident Evil games. Can't make a comment on how well the AI works in this game as I have been playing with my partner in crime, but I have heard that the AI actually does a decent job at what they should be doing. As for people complaining about button prompts with a timer is not fair, with or without the timer on the screen would have the same response. Just because having to see the timer there, psychologically we freak out more seeing time slip than not.

The zombies are pretty cool and they have their different abilities that might or might not piss you off. The puzzles in the game isn't too bad or frustrating, but there are a couple that might piss you the eff off. The boss fights are alright once you figure out what to do. Graphics aren't that much of an improvement, but it's still pretty. The campaign starts off kind of slow, but it gets better as you progress. I don't know about you guys, but so far I am liking it. It doesn't really feel like a traditional Resident Evil game, but it has it's moments as the series evolve to fit a bit more into present-day gaming. Even though it is more of an action-adventure game than the once survival-horror, it has its creepy moments.

Til next time :)